Winning the Tour made them give up their previous life as a pirate. As such, their swagger and cocky attitude is hiding some impostor syndrome feelings within, leaving them with a lot to prove.īoost mobility while also shooting out Skypiercer Rockets.Ī former champion of the Rocket Championship Tour, Blastbeard has used the event to put their troubled past behind. Jayto stands as the current champion of the Rocket Championship Tour, though their win was attributed to luck. Short range attack with rapid fire momentum.Ī trapping attack that pulls enemies closer and makes the next Spear Rocket attack home in on the target.Ī charged lunge that shoots Izell towards the desired area. They are asocial and focused purely on the championship, which they have trained for their whole life. They are adept in their region's martial arts style. Izell is a spear-carrying jungle warrior, specialized in close range combat. Three mines that bounce and home onto enemies.Īmphora can morph into a pool of water, like Warframe's Hydroid, which can then be reactivated to launch opponents. Rapid fire torpedoes that can also be charged for more power. Their life underwater has given them especially powerful legs that they can use for extra mobility. That skill translates in the championship today.Īn attack that can be charged to shoot faster and straighter towards the desired target.Ī deployed area that slows incoming projectiles and increases the potency of Charged BoltĪmphora is an aristocratic woman, born from scientist parents, with a knack for treasure hunting. A studious type, Kayi also learned how to rappel to sneak out of their castle walls as a child. Kayi is a fallen princess from the icy northern region of Crater. CharactersĮach hero in Rocket Arena represents their given region in the world of Crater. Rocketbot Attack: Unlike previous player versus player (PvP) modes, this is a player versus event (PvE) variant that lets players cooperate with each other to defeat a horde of artificial intelligence (AI) opponents. Knockback gameplay can be used to keep opponents out of the zones. Mega Rocket: A classic point control mode, except the capture zones are decided by the impact of large incoming rockets. A stylized version of Rocket Arena's Rocketball mode. Rocketball: Teams fight over a ball and try to throw it in the opponent's goal, like the Team Fortress Push map or Lawbreakers' Blitzball mode. Unlike Super Smash Bros, however, participants without stocks can still participate in the game, like in games such as Bomberman. The winner is the team who can deplete the opponent team of all stocks. Each person is given three stocks, also known as lives, which are spent when exiting the play arena. Knockout: Akin to Super Smash Bros, players try to ring-out others. Rounds are set to only last five minutes and include a matchmaking system. There are four modes known that each spin traditional systems with the game's non-lethal gameplay. While Rocket Arena has a main focus on a knockout mode, it is not the only thing available in-game. The reveal trailer for Rocket Arena licenses the use of Chumbawamba's hit song, " Tubthumping." Game modes The championship is in its 98th year, with the character, Jayto, winning previously for their region of Boom City, a futuristic city built in the clouds. Every first and last event in the tour is held in the host city of the person who won the previous year. The competition is akin to the Olympics, where each hero represents their respective region in Crater. Players participate in the Rocket Championship Tour, in an attempt to obtain the Rocket Trophy. Rocket Arena is set in the fictional world of Crater. These tools are based on mobility, given the non-lethal nature of the game. Characters in the game come with both a fire and alternate fire, as well as an active ability. There are many influences in Rocket Arena, taking cues from games like Paladins and Super Smash Bros. Cross-platform play is also available with Xbox One and Playstation 4. As such, the game is hosted both on Steam and Nexon's own launcher. The game made by Final Strike Games, located in Bellevue, Washington, is built in association with publisher Nexon America. ![]() Rocket Arena combines three versus three (3v3) multiplayer fights and traditional shooting mechanisms with mostly non-lethal gameplay, instead focusing on knockback and ring-outs.
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